Geo Tracker is designed to help active people track their movements with a reliable solution.
We’ve developed unique background tracking technology that allows you to record accurate GPS tracks for hours while minimizing battery drain.
You can use offline tracking if the Internet connection is not available. For recording a track, only a GPS signal is needed.
Your privacy is important to us. Rest assured, we never compromise your data. With Geo Tracker, all your location data stays securely on your phone, giving you complete control.
Turn any recorded track into a convenient navigation route. Press the button, and the app will generate all the necessary maneuvers.
Track your progress effortlessly by monitoring various parameters such as track length, speed, and elevation changes, and share screenshots with friends.
You can share tracks in GPX, KML, and KMZ formats and generate screenshots with the track and statistics. All data is stored only on your device—only you control the transfer.
You can easily automate the recording process using popular apps like Tasker or MacroDroid. Geo Tracker allows you to configure the actions to start, stop, pause, and resume route recording.
The patch notes were sparse:
The foundational C++ base tool ( ScriptHookV.dll and dinput8.dll ) must already be present in your root directory. Step-by-Step Installation Guide
Use the nightly version nightly.89 or later instead of this version v3.6.0 if you are using the game version v1.0.3258.0 or later, github.com Script Hook V .NET (SHVDN) - GitHub
You placed a script that requires NativeUI.dll or another dependency, but you didn’t install it. Fix: Download NativeUI.dll (version 1.9 or higher) and put it in the scripts folder alongside your mods.
ScriptHookVDotNet v3.4.0 is more than just a tool; it is a cornerstone of the GTA V modding community's modern era. By empowering thousands of modders with accessible .NET scripting, it paved the way for some of the most complex and beloved mods in the game's history. While the cutting edge has moved to nightly and enhanced versions, v3.4.0 stands as a testament to the project's stability and has served as a reliable platform for countless modding projects. For those learning C# modding or maintaining a mod setup for a specific GTA V patch, this version remains a perfect choice.
“You keep coming back.”
However, C++ features a steep learning curve and lack of memory safety. completely shifts the landscape by acting as an intermediary runtime library. It allows creators to write scripts in languages like C# and Visual Basic, making use of the highly efficient .NET Framework. Key Technical Advantages:
Disclaimer: Always back up your GTA V installation before updating modding frameworks. Not compatible with online play—using mods in GTA Online will result in a ban.
Stability and error handling also matter. Better validation of parameters, clearer exceptions, and safe wrappers around risky native calls reduce the chance that a single mod will crash the host process. Given GTA V’s closed‑source nature, community tooling that anticipates and gracefully handles native faults preserves playability and keeps users from blaming authors for issues originating in underlying engine changes.
By staying up to date with these "hot" releases, you ensure your modded Los Santos remains stable, even when Rockstar drops an unexpected update.
To run any .NET mod safely in your single-player directory, follow this specific installation breakdown: Prerequisites (or higher).
Frequently asked questions from our users.
The patch notes were sparse:
The foundational C++ base tool ( ScriptHookV.dll and dinput8.dll ) must already be present in your root directory. Step-by-Step Installation Guide
Use the nightly version nightly.89 or later instead of this version v3.6.0 if you are using the game version v1.0.3258.0 or later, github.com Script Hook V .NET (SHVDN) - GitHub scripthookvdotnet v340 hot
You placed a script that requires NativeUI.dll or another dependency, but you didn’t install it. Fix: Download NativeUI.dll (version 1.9 or higher) and put it in the scripts folder alongside your mods.
ScriptHookVDotNet v3.4.0 is more than just a tool; it is a cornerstone of the GTA V modding community's modern era. By empowering thousands of modders with accessible .NET scripting, it paved the way for some of the most complex and beloved mods in the game's history. While the cutting edge has moved to nightly and enhanced versions, v3.4.0 stands as a testament to the project's stability and has served as a reliable platform for countless modding projects. For those learning C# modding or maintaining a mod setup for a specific GTA V patch, this version remains a perfect choice. The patch notes were sparse: The foundational C++
“You keep coming back.”
However, C++ features a steep learning curve and lack of memory safety. completely shifts the landscape by acting as an intermediary runtime library. It allows creators to write scripts in languages like C# and Visual Basic, making use of the highly efficient .NET Framework. Key Technical Advantages: ScriptHookVDotNet v3
Disclaimer: Always back up your GTA V installation before updating modding frameworks. Not compatible with online play—using mods in GTA Online will result in a ban.
Stability and error handling also matter. Better validation of parameters, clearer exceptions, and safe wrappers around risky native calls reduce the chance that a single mod will crash the host process. Given GTA V’s closed‑source nature, community tooling that anticipates and gracefully handles native faults preserves playability and keeps users from blaming authors for issues originating in underlying engine changes.
By staying up to date with these "hot" releases, you ensure your modded Los Santos remains stable, even when Rockstar drops an unexpected update.
To run any .NET mod safely in your single-player directory, follow this specific installation breakdown: Prerequisites (or higher).