: A notorious glitch caused the Knight's normal jump to be replaced by an accidental mid-air double jump (Monarch Wings). This created a slow, floating jump that disrupted speedruns and tight platforming gauntlets. The patch restored distinct, separate jump inputs.
The 1031 update was just the beginning of a long journey, laying the foundation for the massive content additions that would follow, shaping Hollow Knight into the masterpiece it is known as today.
(released in late 2025) rather than a specific update for Hollow Knight. However, if you are looking to "put together a text" about Hollow Knight hollow knight 1031 upd
: The annoying teleporting Soul Twisters in the Sanctum had an issue where their homing magic projectiles got stuck permanently in mid-air. The fix ensured the entities properly decay or explode upon contacting environments. Complete Patch Feature Overview Feature Category Bug Description / Adjustment Structural Impact Localization Added a language menu on the initial game launch sequence. Smooth onboarding for global players. UI & Systems
, the 1.0.3.1 update focused on high-level polish and correcting physics-based frustrations that hampered early players: Combat Adjustments : A notorious glitch caused the Knight's normal
Rumored but canceled. Would have added 4K resolution and improved shadows. Traces remain in achievement data files.
The arrival of two new bosses— White Defender and Grey Prince Zote —who expanded the lore of the Five Great Knights and the deluded hero Zote. The 1031 update was just the beginning of
Activating a super-dash or casting a Desolate Dive/Descending Dark quake directly onto a Vessel Fragment or Mask Fragment caused severe collision glitches. The patch standardized item collection logic under high speeds. Progress Preservation and Stability
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