Dragon Ball Z Shin Budokai 6 Save Data Jun 2026
Open your file manager, locate the downloaded ZIP file, and extract it. You should get a folder named ULUS10230DATA or similar.
Locate the folder corresponding to your version of Shin Budokai 2 or the specific Shin Budokai 6 mod build.
is not an official release from Bandai Namco or Dimps; rather, it is a popular fan-made mod built on the engine of Dragon Ball Z: Shin Budokai 2 – Another Road for the PlayStation Portable (PSP). Because it is a mod, "save data" typically refers to pre-completed files shared by the community to unlock the extensive custom roster. Overview of Shin Budokai 6 Save Data
Thousands of premium Aura and Character cards to customize your fighters' stats.
Connect your PSP to your computer via a USB cable or insert your Pro Duo memory stick into a card reader. Open the Memory Stick drive on your computer. Navigate to the PSP folder, then open the SAVEDATA folder.
When the replay ended, the save data changed. Its size grew from 4.2 MB to 4.2 GB in one second, then back down. New flags appeared: TIMELINE_INTEGRITY = 0.00014% . SAVE_CORRUPTION_TYPE = "SENTIENT" .
Open your file manager, locate the downloaded ZIP file, and extract it. You should get a folder named ULUS10230DATA or similar.
Locate the folder corresponding to your version of Shin Budokai 2 or the specific Shin Budokai 6 mod build.
is not an official release from Bandai Namco or Dimps; rather, it is a popular fan-made mod built on the engine of Dragon Ball Z: Shin Budokai 2 – Another Road for the PlayStation Portable (PSP). Because it is a mod, "save data" typically refers to pre-completed files shared by the community to unlock the extensive custom roster. Overview of Shin Budokai 6 Save Data
Thousands of premium Aura and Character cards to customize your fighters' stats.
Connect your PSP to your computer via a USB cable or insert your Pro Duo memory stick into a card reader. Open the Memory Stick drive on your computer. Navigate to the PSP folder, then open the SAVEDATA folder.
When the replay ended, the save data changed. Its size grew from 4.2 MB to 4.2 GB in one second, then back down. New flags appeared: TIMELINE_INTEGRITY = 0.00014% . SAVE_CORRUPTION_TYPE = "SENTIENT" .