: Eliminates flickering color seams across Herrera, Mizutani, Quadra, and Villefort car frames when using custom-mapped active camouflage or TwinTone options.
: Console players receive localized stability updates, correcting dynamic scaling and frame-pacing inconsistencies specifically tied to Xbox Series hardware architectures. 📸 Comprehensive Photo Mode Enhancements
The revolutionary , which permits real-time color changes on premium cars, was prone to texture flickering and shading bleeding in certain lighting conditions. Patch 2.21 permanently repairs these color inconsistencies across TwinTone configurations. Additionally, a missing text segment describing the spray paint icon has been properly reintegrated into the Autofixer tutorial popup . Bulletproof Character Creation
: Fixed an issue where Johnny Silverhand did not appear as a passenger often enough. CrystalCoat™ Cyberpunk 2077 Update 2.20 2.21 -23.01.2025-
: The technology that once allowed only Rayfield vehicles to change paint jobs was adopted by Herrera, Mizutani, Quadra, and Villefort. Beyond aesthetics, this feature even allowed players to "fool the cops and lower your NCPD wanted level!" by quickly changing their car's color. Introduction of the TWINTONE™ Feature : Using Kiroshi optics to scan any compatible car on the street, you could save its unique color scheme for a small fee and apply it to any of your own CrystalCoat™-compatible vehicles. You could also save "generic color schemes" or exclusive patterns unique to copied vehicle models, creating nearly limitless combinations. New Vehicles in the Autofixer : Ten of the most requested vehicles from the streets of Night City became available for purchase, including the Mizutani Shion MZ1, Thorton Galena GA32t, and the Quadra Type-66 640 TS.
For users with top-tier hardware, the combination of DLSS4 and the new Transformer model for ray reconstruction has been lauded as a "night and day" improvement. Path tracing, once unplayable for many due to ghosting effects, is now reportedly smoother and visually cleaner. ⚠️ The Negative: FPS Inconsistencies
Fixed a haunting world glitch where Johnny Silverhand would duplicate into two distinct character models while riding shotgun through Night City. Patch 2
First and foremost, a necessary clarification: numerous online discussions and unofficial patch archives have conflated "Update 2.22" with "Update 2.21." A thorough review of official patch notes confirms that . CD Projekt Red's update for January 23, 2025, is officially designated as Version 2.21 (sometimes displayed as version 2.210 in some menus). Therefore, this article focuses exclusively on the confirmed Update 2.21, whose changes represent the most recent patch released on the date specified.
Released on January 23, 2025, Cyberpunk 2077 Update 2.21 introduces NVIDIA DLSS 4 support for RTX 50-series GPUs on PC and addresses various bugs, particularly within the Photo Mode and character creation features. The patch also resolves issues with vehicle paint jobs, console stability, and character animations, building upon the content from Update 2.2. For the official patch notes, visit Cyberpunk.net Patch 2.21 - Home of the Cyberpunk 2077 universe
user wants a long article about Cyberpunk 2077 Update 2.20 and 2.21, dated 23.01.2025. I need to gather information about these updates: their release dates, patch notes, key features, bug fixes, performance enhancements, and community reception. I'll search for relevant sources. search results show various articles about update 2.21, but I also need information about update 2.20. The user mentioned "Update 2.20 2.21 -23.01.2025-". It seems update 2.21 was released on January 23, 2025. Update 2.20 might have been released in December 2024. I should gather details about both updates. I'll open the relevant pages to get comprehensive patch notes, features, and community feedback. search results provide patch notes for update 2.21 and information about update 2.2 (which I think is version 2.20). I should also search for information about update 2.20 specifically, as the user mentioned "2.20 2.21". I'll also look for details on the AutoDrive feature, and any additional patch notes or community feedback. search results provide a good amount of information. I'll structure the article with an introduction, a section on Update 2.20/2.2, a section on Update 2.21, a section on community reception, and a conclusion. I'll cite relevant sources.'s rare to see a development team continue to refine a massive, years-old game as a labor of love, but that's exactly what CD Projekt Red has done with Cyberpunk 2077 . The release of Updates 2.20 and 2.21 demonstrates a clear and thoughtful strategy: the former laid a vibrant foundation with a massive focus on player expression and customization, while the latter came in as a meticulous polishing patch, refining those new features and, for PC players, integrating cutting-edge Nvidia DLSS 4 technology. CrystalCoat™ : The technology that once allowed only
stands as a landmark patch that bridged the gap between the extravagant feature drop of Update 2.2 and the substantial content of Update 2.3. By delivering bleeding-edge DLSS 4 technology for PC players while meticulously polishing Photo Mode and squashing persistent bugs, CD Projekt RED demonstrated a dual commitment to innovation and refinement. While some players encountered stability issues, the community's core reaction was one of appreciation for a studio that continues to enhance its dystopian masterpiece. For those diving into Night City, this patch remains an essential download that perfects the game's technical and creative tools.
: Fixed various localization errors and missing sound effects in the SmartFrames and Gallery menus. Gameplay & Miscellaneous Fixes Johnny in Vehicles
Released on December 10, 2024, to celebrate the game's fourth anniversary, Update 2.20 was a love letter to player creativity. This was not a minor patch but a substantial free update focused on giving players unprecedented tools to personalize their V and their ride. Weighing in at around 9.6 GB on PS5, it was a "massive surprise" for many who thought CD Projekt RED was done with major content drops. Its major features included: